There's also the more cartoonish style of games like The Wind Waker. An example of this peculiarity could be the face on the Moon in Majora's Mask. If they happen chronologically in terms of release, this could explain some of his stranger adventures. The theory also posits that as his dreams go on, they diverge more and more from reality. RELATED: Luigi's Mansion At 20: A Look Back At The GameCube's Launch Title This could be because this is what Link had to do in the battles preceding his stasis. Since each timeline features a new Link, not counting entries outside of the trio such as Ocarina of Time, they all have the same premise of defeating Ganon and obtaining his iconic weapons. The Child Era follows Link's return to his childhood after Ganon's defeat and features stranger titles like Majora's Mask, while The Adult Era follows an era where Link disappears and Ganon is only sealed away, free to return at a later point, and includes titles like The Wind Waker and Spirit Tracks. "The Hero is Defeated" includes the original game and occurs when Link is defeated in Ocarina of Time, concluding with Link's victory in Zelda II: The Adventures of Link. "The Hero is Victorious" is divided into two distinct eras. The Legend of Zelda franchise is separated into three timelines. In the theory created by Reddit theorist ArtisanBubblegum, Link's dreams were of all the previous entries in the franchise. However, after he awakens from his slumber, Link can't recall his dreams. When Link awakens, he can't remember his past and must collect those memories while finding the Master Sword and Hylian Shield to face off against Ganon. While healing, 100 years pass, and Calamity Ganon's influence corrupts Hyrule. However, after suffering a mortal injury, Zelda places him in stasis to heal. In the past, Link was a knight tasked with protecting Princess Zelda. Breath of the Wild is so interesting in terms of story because it tells a narrative in two parts, past and present.
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